add enums, which also need whnf to be fallible :(
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11 changed files with 269 additions and 64 deletions
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@ -37,6 +37,12 @@ mutual
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Pair fst1 snd1 == Pair fst2 snd2 = fst1 == fst2 && snd1 == snd2
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Pair {} == _ = False
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Enum ts1 == Enum ts2 = ts1 == ts2
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Enum _ == _ = False
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Tag t1 == Tag t2 = t1 == t2
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Tag _ == _ = False
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Eq ty1 l1 r1 == Eq ty2 l2 r2 =
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ty1 == ty2 && l1 == l2 && r1 == r2
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Eq {} == _ = False
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@ -74,6 +80,10 @@ mutual
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q1 == q2 && p1 == p2 && r1 == r2 && b1 == b2
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CasePair {} == _ = False
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CaseEnum q1 t1 r1 a1 == CaseEnum q2 t2 r2 a2 =
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q1 == q2 && t1 == t2 && r1 == r2 && a1 == a2
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CaseEnum {} == _ = False
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(fun1 :% dim1) == (fun2 :% dim2) = fun1 == fun2 && dim1 == dim2
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(_ :% _) == _ = False
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