this is amidar movement
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parent
5925a4c857
commit
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1 changed files with 45 additions and 4 deletions
49
main.py
49
main.py
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@ -39,8 +39,13 @@ class Random:
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# screen coords range ±120 each side
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class Box(Responder):
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STEP_DELAY = 250
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STEP_DELAY = 250
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TURN_DELAY_BASE = 1400
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MOVE_DELAY = 100
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TOP = -90
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BOTTOM = 70 # so its always a bit visible
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LEFT = -90
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RIGHT = 70
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def __init__(self):
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self.random = Random()
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@ -48,6 +53,9 @@ class Box(Responder):
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self.choose_turn_delay()
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self.step = 0
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self.step_delay = Box.STEP_DELAY
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self.move_delay = Box.MOVE_DELAY
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self.x = -10
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self.y = -10
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def draw(self, ctx):
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self.clear(ctx)
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@ -61,7 +69,7 @@ class Box(Responder):
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def image(self, ctx):
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path = image_path(self.direction, self.step)
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ctx.image(path, -10, -10, -1, -1)
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ctx.image(path, self.x, self.y, -1, -1)
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@staticmethod
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def coord(d):
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@ -82,7 +90,7 @@ class Box(Responder):
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ctx.rectangle(0, 0, *Box.coord(self.direction)).fill()
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def text(self, ctx):
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msg = f"{self.turn_delay}; {self.step_delay}; {self.direction}; {self.step}"
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msg = f"{self.x}, {self.y}"
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ctx.font_size = 16.0
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ctx.text_align = ctx.CENTER
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ctx.rgb(1, 1, 1).move_to(0, -100).text(msg)
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@ -93,6 +101,7 @@ class Box(Responder):
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def update_delay(self, Δ):
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self.turn_delay -= Δ
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self.step_delay -= Δ
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self.move_delay -= Δ
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if self.turn_delay <= 0:
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old_delay = self.turn_delay
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self.choose_direction()
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@ -100,11 +109,43 @@ class Box(Responder):
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if self.step_delay <= 0:
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self.step_delay = Box.STEP_DELAY
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self.step = (self.step + 1) & 3
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if self.move_delay <= 0:
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self.move_delay += Box.MOVE_DELAY
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self.move()
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def choose_direction(self):
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self.direction = self.random.direction()
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def choose_turn_delay(self, subtract=0):
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self.turn_delay = self.random.delay() - subtract
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self.turn_delay = self.random.delay() + subtract
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def at_edge(self):
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return ((self.direction == UP and self.y <= Box.TOP) or
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(self.direction == DOWN and self.y >= Box.BOTTOM) or
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(self.direction == LEFT and self.x <= Box.LEFT) or
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(self.direction == RIGHT and self.x >= Box.RIGHT))
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def flip_direction(self):
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if self.direction == UP:
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self.direction = DOWN
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elif self.direction == LEFT:
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self.direction = RIGHT
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elif self.direction == DOWN:
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self.direction = UP
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elif self.direction == RIGHT:
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self.direction = LEFT
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def move(self):
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if self.at_edge():
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self.flip_direction()
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if self.direction == UP:
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self.y -= 5
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elif self.direction == LEFT:
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self.x -= 5
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elif self.direction == DOWN:
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self.y += 5
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elif self.direction == RIGHT:
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self.x += 5
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run_responder(Box())
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