sprites
62
main.py
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@ -6,6 +6,19 @@ LEFT = 1
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DOWN = 2
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RIGHT = 3
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def dir_str(dir):
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if dir == UP:
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return 'back'
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elif dir == LEFT:
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return 'left'
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elif dir == DOWN:
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return 'front'
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elif dir == RIGHT:
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return 'right'
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def image_path(dir, step):
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return f"/flash/sprites/{dir_str(dir)}{str(step + 1)}.png"
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class Random:
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def __init__(self):
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@ -25,41 +38,8 @@ class Random:
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# screen coords range ±120 each side
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TRANSPARENT = (1, 0, 1)
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def to_image(str):
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cols = {
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' ': TRANSPARENT,
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'#': (0, 0, 0),
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'%': (.6, .6, .6),
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'*': (.26, .26, .26),
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':': (0, .41, 0),
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"'": (.87, .87, .87),
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'.': (.87, .87, 0),
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}
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lines = str.strip().split('\n')
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lmap = lambda f, xs: list(map(f, xs))
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return lmap(lambda l: lmap(lambda c: cols[c], l), lines)
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quox_left_1 = to_image("""
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% *
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% % * %*% * :#
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%%%% %%% *%%*%%* ::%
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%%#%%% *%%*%%*%* :#
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%%'%%% *%%*%*%* :#
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%%%%%%: *%*%** ::%
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%% %%#:::*%**%*: :##
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%%::::::%*::::%
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##:::::::::::##
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%:::%#%:::%#%
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#*:::##*:::#
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##***::#***::###
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##.%%:##.%%:##
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""")
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class Box(Responder):
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STEP_DELAY = 500
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STEP_DELAY = 250
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TURN_DELAY_BASE = 1400
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def __init__(self):
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@ -71,14 +51,18 @@ class Box(Responder):
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def draw(self, ctx):
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self.clear(ctx)
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self.rect(ctx)
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# self.text(ctx)
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self.image(ctx)
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def clear(self, ctx):
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ctx.rgb(0, 0, 0) \
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.rectangle(-120, -120, 240, 240) \
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.fill()
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def image(self, ctx):
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path = image_path(self.direction, self.step)
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ctx.image(path, -10, -10, -1, -1)
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@staticmethod
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def coord(d):
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if d == UP:
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@ -98,8 +82,10 @@ class Box(Responder):
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ctx.rectangle(0, 0, *Box.coord(self.direction)).fill()
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def text(self, ctx):
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ctx.rgb(1, 1, 1) \
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.move_to(0, 0).text(str(self.delay) + '; ' + str(self.direction))
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msg = f"{self.turn_delay}; {self.step_delay}; {self.direction}; {self.step}"
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ctx.font_size = 16.0
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ctx.text_align = ctx.CENTER
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ctx.rgb(1, 1, 1).move_to(0, -100).text(msg)
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def think(self, state, Δ):
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self.update_delay(Δ)
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@ -113,7 +99,7 @@ class Box(Responder):
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self.choose_turn_delay(old_delay)
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if self.step_delay <= 0:
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self.step_delay = Box.STEP_DELAY
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self.step = (self.step + 1) & 4
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self.step = (self.step + 1) & 3
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def choose_direction(self):
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self.direction = self.random.direction()
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BIN
sprites/back1.png
Normal file
After Width: | Height: | Size: 833 B |
BIN
sprites/back2.png
Normal file
After Width: | Height: | Size: 823 B |
BIN
sprites/back3.png
Normal file
After Width: | Height: | Size: 804 B |
BIN
sprites/back4.png
Normal file
After Width: | Height: | Size: 803 B |
BIN
sprites/front1.png
Normal file
After Width: | Height: | Size: 809 B |
BIN
sprites/front2.png
Normal file
After Width: | Height: | Size: 790 B |
BIN
sprites/front3.png
Normal file
After Width: | Height: | Size: 790 B |
BIN
sprites/front4.png
Normal file
After Width: | Height: | Size: 814 B |
BIN
sprites/left1.png
Normal file
After Width: | Height: | Size: 873 B |
BIN
sprites/left2.png
Normal file
After Width: | Height: | Size: 868 B |
BIN
sprites/left3.png
Normal file
After Width: | Height: | Size: 873 B |
BIN
sprites/left4.png
Normal file
After Width: | Height: | Size: 858 B |
BIN
sprites/right1.png
Normal file
After Width: | Height: | Size: 952 B |
BIN
sprites/right2.png
Normal file
After Width: | Height: | Size: 952 B |
BIN
sprites/right3.png
Normal file
After Width: | Height: | Size: 952 B |
BIN
sprites/right4.png
Normal file
After Width: | Height: | Size: 937 B |