a bunch of stuff sorry
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posts-wip/2023-06-05-quox.md
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posts-wip/2023-06-05-quox.md
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---
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title: intro to quox
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date: 2023-06-05
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tags: [computer, quox (language)]
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show-toc: true
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bibliography: quox.bib
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link-citations: true
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...
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<figure class='shaped floating' style='shape-outside: url(/images/quox.png)'
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aria-label=''>
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<img src=/images/quox.png
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alt='quox sprite from quest of ki'
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title='quox sprite from quest of ki'>
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<figcaption>(this is a quox)</figcaption>
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</figure>
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hello for _a while_ now i've been working on a language called quox. the
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one-sentence, meaningless summary is "qtt and xtt mashed together".
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:::aside
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wow, q and x! what an amazing coincidence!
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:::
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but maybe i should say what those are. i'm going to _try_ to aim this at someone
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who knows normal languages. i guess we'll see how successful that is. so first,
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# dependent types {#dt}
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maybe you already know this one. skip it if you want. (maybe you know all of
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this but you came to say hi anyway. hi!)
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all a <dfn>dependent type</dfn> is is a type that is allowed to talk about run
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time values. like a dependent pair might be `(len : ℕ) × Array len String` for
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a length paired with an array of strings with that length. a dependent function
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with a type like `(len : ℕ) → (x : A) → Array len A` takes a length and element
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`x` as arguments, and returns an array of that many copies of `x`.
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even ~~parametric polymorphism~~ generics are a specific form of dependent type:
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you take a type as a parameter, and get to use it in the types of the other
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arguments.
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:::aside
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<details>
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<summary>but i can do that in rust/c++/haskell too</summary>
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yeah! well, partially. in rust you can have like
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```rust
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fn replicate<const N: usize, A: Clone>(val: A) -> [A; N] {
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[(); N].map(|_| val.clone())
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}
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```
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but it's a bit more restricted:
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- `N` has to always be known at compile time. you can't, for example, have the
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length come from a config file or command-line argument
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- in rust [(at the time of writing)]{.note} and c++, only certain number-ish
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types can be used in this way. in ghc-haskell you have more choice for what
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data can be used in types, but you—or template haskell—have to rewrite
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functions for the type and value level, and have "singleton" types to bridge
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between compile time and run time
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so yeah, you can get some of the way there, but not completely.
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</details>
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:::
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dependent types let you classify values more precisely than before, so you can
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do things like have ASTs that reflect their local variables in the type.
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in quox, and most uses of this technique, it's enough to just keep the _number_
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of variables in scope.
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[(there are two counts in quox; see [below](#xtt) for why.)]{.note}
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in a definition like
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<!-- i need a default quantity so i can write this without any "what's that" -->
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```quox
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def backwards-plus : ω.ℕ → ω.ℕ → ℕ =
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λ a b ⇒ plus b a
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```
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:::aside
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<details>
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<summary>what does all that mean</summary>
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- the `ω` before each argument means you have no restrictions on how you can
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use it. see [below](#qtt). i want to have a default so you could just write
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`ℕ → ℕ → ℕ`, but i can't decide what the default should _be_
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- functions are curried, which means they take their arguments one by one, like
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in haskell or ocaml, rather than in a tuple. doing it this way makes writing
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dependencies (and quantities) easier.
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- a function is written as `λ var1 var2 ⇒ body`
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- all those funky symbols have ascii alternatives, so you if you like it better
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you can also write
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```quox
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def backwards-plus : #.Nat -> #.Nat -> Nat =
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fun a b => plus b a
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```
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</details>
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:::
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the right hand side `λ a b ⇒ plus b a` is necessarily a `Term 0 0`, with
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no local variables. the body of the function is a `Term 0 2`, because it has two
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term variables in scope.
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typing contexts also know how many variables they bind, so you can know for sure
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you are keeping the context properly in sync with the term under consideration.
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and if you forget, then the compiler, uh, "reminds" you. since it's notoriously
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easy to make off-by-one errors and similar mistakes when dealing with variables,
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so having the computer check your work helps a lot.
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--------------------------------------------------------------------------------
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you might not want to have every property you will ever care about be always
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reflected in types. quox's expressions have their scope size in their type,
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because dealing with variables is ubiquitous and fiddly, but they don't have
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like, a flag for whether they're reducible. i _do_ care about that sometimes,
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but it's easier to have it as a separate value:
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```idris
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-- in Data.So in the standard library
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data Oh : Bool -> Type where
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Oh : So True
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-- in Data.DPair (simplified for now)
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data Subset : (a : Type) -> (p : a -> Type) -> Type where
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Element : (x : a) -> p x -> Subset a p
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isRedex : Definitions -> Term d n -> Bool
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whnf : (defs : Definitions) -> WhnfContext d n ->
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Term d n -> Subset (Term d n) (\t => So (not (isRedex defs t)))
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```
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a term is a <dfn>redex</dfn> (reducible expression) if the top level AST node is
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something that can be immediately reduced, like a function being applied to an
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argument, or a definition that can be unfolded. <dfn>whnf</dfn> ([weak head
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normal form][whnf]) reduces the top of the expression until there are no more
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reductions to do, and then returns the result, along with a proof that there are
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no more.
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[whnf]: https://en.wikipedia.org/wiki/Lambda_calculus_definition#Weak_head_normal_form
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datatype arguments can be of any type, but also, data constructors can restrict
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the values of those arguments in their return types. (this is what makes them
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useful in the first place.) in this case, `So` only has one constructor, only
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usable when its argument is `True`, meaning that constructing a value of type
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`So p` is only possible if the expression `p` reduces to `True`.
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:::aside
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<details>
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<summary>`So` considered harmful, or whatever</summary>
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in a lot of cases you need to write the property inductively, i.e., as a
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datatype, like
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```idris
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data NotRedex : Definitions -> Term d n -> Type
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-- DPair is similar to Subset
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whnf : (defs : Definitions) -> WhnfContext d n ->
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Term d n -> DPair (Term d n) (\t => NotRedex defs t)
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```
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the reason for this is that it is often easier to define other functions by
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matching on the proof rather than the original term.
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but in this case that is not necessary and writing a function into `Bool` is
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easier.
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</details>
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:::
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other parts of the compiler, like equality checking, can similarly require
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a proof that their arguments are not redexes, so that they don't have to keep
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calling `whnf` over and over, or risk wrongly failing if one argument isn't
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reduced enough.
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# qtt (quantitative type theory) {#qtt}
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:::note
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(idris (2) has this one too, so i can still use real examples for now)
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:::
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having this extra safety is nice, but it would be even nicer if it we could be
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sure it wouldn't affect run time efficiency. for a long time, dependently typed
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languages have tried to use heuristics to elide constructor fields that were
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already determined by other fields, at least as far back as 2003 [@indices].
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but these analyses are anti-modular, in that a constructor field can only be
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erased if it is not matched against _anywhere_ in the whole program.
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maybe we should try telling the computer what we actually want.
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in qtt [@qtt; @nuttin], every local variable is annotated with
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a <dfn>quantity</dfn>, telling us how many times we can use it at run time. in
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quox [(and idris2)]{.note}, the possible choices are `0` (not at all;
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<dfn>erased</dfn>), `1` (exactly once; <dfn>linear</dfn>), and `ω` (any number
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of times; <dfn>unrestricted</dfn>, and the default in idris and not written). if
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a variable is marked with `0`, then you can't do anything with it that would
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affect run time behaviour. for example,
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- you can only match on values if their type has one or zero cases. if you
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"have" a variable of the empty type `v : {}`, you're already in an unreachable
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branch, so it's fine to abort with
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`case0 v return 〈whatever〉 of { }`.
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if you have an erased pair, it's fine to split it up, but the two parts will
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still be erased.
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matching on something like `Bool` isn't possible, because the value is no
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longer there to look at.
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- type signatures only exist at compile time so you can do whatever you want
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there.
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- equality proofs don't have any computational behaviour (unlike in [some other
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type theories][hott]), so [coercion](#xtt) works with an erased proof
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[hott]: https://homotopytypetheory.org
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as well as erasure, there is also linearity. a linear variable must be used
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exactly once in a linear context (and any number of times in an erased context,
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like in types or proofs talking about it). this is useful for things like file
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handles and other kinds of resources that have strict usage requirements. it's
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similar to passing a variable by value in rust, where after you do so, you can't
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use it yourself any more.
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:::aside
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there's no equivalent to <dfn>borrowing</dfn> inside the type system, but
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i think with a careful choice of builtins, it would be possible to do a similar
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thing in an external library.
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_[rust person voice]_ it would be less _ergonomic_ as library, but having
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a borrow checker inside the language would immediately blow my _complexity
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budget_. :crab:
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:::
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i don't have much to say about this, honestly, but ask any rust user about the
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benefits of tracking resource ownership in types.
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--------------------------------------------------------------------------------
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so where do these quantities come from? from the types, of course. a function
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type in quox, which looks like `ρ.(x : A) → B`, has a quantity ρ attached,
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which describes how a function value of that type can use its argument.
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an identity function `λ x ⇒ x` can have type `1.A → A` or `ω.A → A`, but not
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`0.A → A`. and a "diagonal" function `λ x ⇒ (x, x)` can only be `ω.A → A × A`.
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a whole definition can be erased (and if it's a definition of a type, it has to
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be, since types don't exist at run time), like
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```quox
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def0 TwoOfThem : ★ = ℕ × ℕ
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```
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finally, you can mark a specific term with a quantity. say you want to write
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a function that returns some number, plus an erased proof that it's even.
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obviously you can't mark the whole definition as erased with `def0`, since
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you want the number itself. and giving the return type as `(n : ℕ) × Even n`
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makes the proof appear at run time, which might be unwanted if it's something
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big. so you can erase the second half of the pair by writing
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`(n : ℕ) × [0. Even n]`. a value of a "boxed" type `\[π. A]` is written `\[e]`
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if `e : A`. for a slightly bigger example, you might want a decidable equality
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that gives you _erased_ proofs, so you can use them in coercions, but they don't
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show up at run time.
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```quox
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def0 Not : ω.★ → ★ = λ A ⇒ ω.A → {}
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def0 Either : ω.★ → ω.★ → ★ = ⋯ -- constructors Left and Right
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def0 Dec : ω.★ → ★ = λ A ⇒ Either [0. A] [0. Not A]
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def Yes : 0.(A : ★) → 0.A → Dec A = λ A y ⇒ Left [0. A] [0. Not A] [y]
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def No : 0.(A : ★) → 0.(Not A) → Dec A = λ A n ⇒ Right [0. A] [0. Not A] [n]
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def0 DecEq : ω.★ → ★ = λ A ⇒ ω.(x y : A) → Dec (x ≡ y : A)
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```
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you can also use the same construction to have some unrestricted parts of an
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otherwise linear structure.
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:::aside
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still missing from this story, in my opinion, is some form of compile-time
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irrelevance. a lot of the time, you don't care about the content of a proof,
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only that it is satisfied, so if division has a type like
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`div : 1.ℚ → 1.(d : ℚ) → 0.(NonZero d) → ℚ`, you want some way to get
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`div x y p₁` and `div x y p₂` to always be equal, without even having to look at
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`p₁` and `p₂`. there's no way to do that yet, because it doesn't seem to fit
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into qtt cleanly. maybe a single squash type..?
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:::
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# xtt ("extensional" type theory) {#xtt}
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:::aside
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but not _that_ extensional type theory
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:::
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[@xtt]
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# other stuff {#misc}
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- crude but effective [@crude; @mugen]
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- bidirectional typechecking [@bidi]
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- ...
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# i still don't know how to actually write a program {.unnumbered}
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i know. that's ok. i'm just trying to communicate why someone might,
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hypothetically, care.
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did it work?
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# references {#ref}
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posts-wip/2023-06-12-algorithmic-xtt.md
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1014
posts-wip/2023-06-12-algorithmic-xtt.md
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Load diff
112
posts-wip/2023-10-25-quox.md
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112
posts-wip/2023-10-25-quox.md
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---
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title: quox. the language
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date: 2023-10-25
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tags: [quox, computer, types]
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bibliography: quox.bib
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link-citations: true
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show-toc: true
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...
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<style>
|
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header h1 { margin-left: 0; }
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header h1::before, header h1::after {
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content: url(../images/qt.svg);
|
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display: inline-block;
|
||||
height: 0.75em; width: 0.75em;
|
||||
padding: 0 0.5em;
|
||||
}
|
||||
header h1::before {
|
||||
transform: rotateY(0.5turn);
|
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}
|
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main > :is(h1, h2, h3, h4, h5, h6)::after {
|
||||
content: url(../images/quox-tod.png);
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||||
image-rendering: crisp-edges;
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image-rendering: pixelated;
|
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margin-left: 0.5em;
|
||||
}
|
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.qtt-q { font-family: Muller; font-weight: 600; color: #60c; }
|
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.xtt-x { font-family: Muller; font-weight: 600; color: #082; }
|
||||
|
||||
#panqt {
|
||||
--width: 202px; --height: 200px;
|
||||
}
|
||||
#panqt div {
|
||||
width: var(--width); height: var(--height);
|
||||
position: relative;
|
||||
}
|
||||
#panqt img, #panqt div::before {
|
||||
position: absolute;
|
||||
top: 0; left: 0;
|
||||
width: var(--width); height: var(--height);
|
||||
}
|
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#panqt div::before {
|
||||
content:
|
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image-set(url(../images/panqt.png) 1x,
|
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url(../images/panqt2x.png) 2x);
|
||||
mix-blend-mode: multiply;
|
||||
}
|
||||
#panqt figcaption {
|
||||
width: var(--width);
|
||||
}
|
||||
</style>
|
||||
|
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|
||||
:::{.aside .floating}
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### [hot minute][wkt] *n.* {.unnumbered}
|
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|
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1. A long period of time.
|
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2. A short period of time.
|
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3. An unspecified period of time.
|
||||
|
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[wkt]: https://en.wiktionary.org/wiki/hot_minute
|
||||
:::
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|
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for the last _hot minute_ [@hotminute], i’ve been working on a little programming language. it’s finally starting to approach a state where it can compile some programs, so maybe i should talk about it a bit.
|
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|
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|
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# what is a quox [(tl;dr for type system nerds)]{.note}
|
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|
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<figure class=floating>
|
||||
<img src=../images/quox.png class='shadow pixel'
|
||||
alt='a dragon from an old arcade game'
|
||||
title='use my warps to skip some floors!'>
|
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<figcaption>this is also a quox.</figcaption>
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</figure>
|
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|
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0. it’s a *dependently typed functional language*, like your agdas and your idrises.
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1. *[q]{.qtt-q}uantitative type theory* (qtt) [@nuttin; @qtt] is a nice combination of dependent types, resource tracking, and erasure of stuff like proofs.
|
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2. it uses *[x]{.xtt-x}tt* [@xtt] for equality. i think it's neat
|
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3. it has a *closed type universe*. you don’t define new datatypes, but the language gives you building blocks to put them together. this is because of xtt originally, but i just ran with it.
|
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|
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so now you can see where the name [q]{.qtt-q}uo[x]{.xtt-x} comes from. other than my favourite dragon. anyway it also has
|
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|
||||
4. *bidirectional type checking* [@bidi]
|
||||
5. crude-but-effective stratification [@crude; @crude-blog] for dealing with universes
|
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|
||||
|
||||
# dependent types
|
||||
|
||||
<figure class=floating>
|
||||
<div><img src=../images/panqt.png srcset='../images/panqt.png 2x'
|
||||
width=202 height=200
|
||||
alt='one of my fursonas is a quox with three heads'
|
||||
title='i hear putting pictures of your fursona on your blog is a good way to get hacker news types Big Mad'></div>
|
||||
<figcaption>
|
||||
sometimes i am also a quox. or three, depending on how you count.
|
||||
</figcaption>
|
||||
</figure>
|
||||
|
||||
there are lots of languages with dependent types already. if you are reading this, chances are probably _quite_ high you already know what they are and can skip to the next section.
|
||||
|
||||
`*but still something. probably*`
|
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|
||||
|
||||
# qtt
|
||||
|
||||
sometimes, values can only be used in certain ways to make sense. this isn't controversial: it's the old use-after-free.
|
||||
|
||||
|
||||
# xtt
|
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|
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|
||||
# references {#refs}
|
177
posts-wip/2023-10-25-quox.md.old
Normal file
177
posts-wip/2023-10-25-quox.md.old
Normal file
|
@ -0,0 +1,177 @@
|
|||
---
|
||||
title: quox. the language
|
||||
date: 2023-10-25
|
||||
tags: [quox, computer, types]
|
||||
bibliography: quox.bib
|
||||
link-citations: true
|
||||
show-toc: true
|
||||
...
|
||||
|
||||
<style>
|
||||
header h1 { margin-left: 0; }
|
||||
header h1::before, header h1::after {
|
||||
content: url(../images/qt.svg);
|
||||
display: inline-block;
|
||||
height: 0.75em; width: 0.75em;
|
||||
padding: 0 0.5em;
|
||||
}
|
||||
header h1::before {
|
||||
transform: rotateY(0.5turn);
|
||||
}
|
||||
main > :is(h1, h2, h3, h4, h5, h6)::after {
|
||||
content: url(../images/quox-tod.png);
|
||||
image-rendering: crisp-edges;
|
||||
image-rendering: pixelated;
|
||||
margin-left: 0.5em;
|
||||
}
|
||||
.qtt-q { font-family: Muller; font-weight: 600; color: #60c; }
|
||||
.xtt-x { font-family: Muller; font-weight: 600; color: #082; }
|
||||
|
||||
#panqt {
|
||||
--width: 202px; --height: 200px;
|
||||
}
|
||||
#panqt div {
|
||||
width: var(--width); height: var(--height);
|
||||
position: relative;
|
||||
}
|
||||
#panqt img, #panqt div::before {
|
||||
position: absolute;
|
||||
top: 0; left: 0;
|
||||
width: var(--width); height: var(--height);
|
||||
}
|
||||
#panqt div::before {
|
||||
content:
|
||||
image-set(url(../images/panqt.png) 1x,
|
||||
url(../images/panqt2x.png) 2x);
|
||||
mix-blend-mode: multiply;
|
||||
}
|
||||
#panqt figcaption {
|
||||
width: var(--width);
|
||||
}
|
||||
</style>
|
||||
|
||||
|
||||
:::{.aside .floating}
|
||||
### [hot minute](https://en.wiktionary.org/wiki/hot_minute) <i>n.</i> {.unnumbered}
|
||||
|
||||
1. A long period of time.
|
||||
2. A short period of time.
|
||||
3. An unspecified period of time.
|
||||
:::
|
||||
|
||||
for the last _hot minute_ [@hotminute], i’ve been working on a little programming language. it’s finally starting to approach a state where it can compile some programs, so maybe i should talk about it a bit.
|
||||
|
||||
|
||||
# what is a quox [(tl;dr for type system nerds)]{.note}
|
||||
|
||||
<figure class=floating>
|
||||
<img src=../images/quox.png class='shadow pixel'
|
||||
alt='a dragon from an old arcade game'
|
||||
title='use my warps to skip some floors!'>
|
||||
<figcaption>this is also a quox.</figcaption>
|
||||
</figure>
|
||||
|
||||
0. it’s a *dependently typed functional language*, like your agdas and your idrises.
|
||||
1. it has a *closed type universe*. you don’t define new datatypes, but the language gives you building blocks to put them together.
|
||||
2. *[q]{.qtt-q}uantitative type theory* (qtt) [@nuttin; @qtt] is a nice combination of dependent types, resource tracking, and erasure of stuff like proofs.
|
||||
3. *[x]{.xtt-x}tt* [@xtt], which `*i sure hope i remember to come back and add this!*`
|
||||
- the closed type universe is a consequence of xtt (as well as its kinda-predecessor ott [@ott-now]), but i decided to just run with it.
|
||||
- “xtt” stands for “extensional type theory”, but it’s not _that_ extensional type theory. i know. not my fault.
|
||||
|
||||
so now you can see where the name [q]{.qtt-q}uo[x]{.xtt-x} comes from. other than my favourite dragon. anyway it also has
|
||||
|
||||
<figure class=floating id=panqt>
|
||||
<div><img src=../images/panqt.nobg.png srcset='../images/panqt.nobg2x.png 2x'
|
||||
width=202 height=200
|
||||
alt='one of my fursonas is a quox with three heads'
|
||||
title='i hear putting pictures of your fursona on your blog is a good way to get hacker news types Big Mad if they find out about it'></div>
|
||||
<figcaption>
|
||||
sometimes i am also a quox. or three, depending on how you count.
|
||||
</figcaption>
|
||||
</figure>
|
||||
|
||||
4. *bidirectional type checking* [@bidi] `*this one too*`
|
||||
5. crude-but-effective stratification [@crude; @crude-blog] for dealing with universes. `*does this need more detail too?*`
|
||||
6. *written in idris2*. that doesn’t really have much impact on the language itself, other than the compilation process, but i’m enjoying using a dependently typed language for something substantial. even if it’s one you’re not currently supposed to be using for anything substantial. also currently it spits out scheme, like idris, because that was easy.
|
||||
7. all the non-ascii syntax is [optional], but i like it.
|
||||
|
||||
[optional]: https://git.rhiannon.website/rhi/quox/wiki/ascii-syntax
|
||||
|
||||
as for what it _doesn’t_ have: any but the most basic of conveniences. sorry.
|
||||
|
||||
|
||||
|
||||
# dependent types
|
||||
|
||||
there are lots of languages with dependent types—well, quite a few—so i won’t spend too much time on this.
|
||||
|
||||
`*but still something*`
|
||||
|
||||
|
||||
# closed type universe
|
||||
|
||||
instead of having datatypes like in normal languages, in quox you get the basic building blocks to make them. the main building blocks are functions, pairs, enumerations, equality types, strings, and natural numbers. some sort of syntactic sugar to expand a datatype declaration into this representation _is_ something i want to add, but it'd be in the pretty distant future.
|
||||
|
||||
:::aside
|
||||
_at the moment_, natural numbers are the only recursion possible. so you can define types with the same recursive structure, like lists, but binary trees and stuff are not _currently_ possible, until i replace them with something more general. probably w-types [@nlab-wtype].
|
||||
:::
|
||||
|
||||
but right now you can define a few types like this. see [qtt](#qtt) below for what all the `0`s and `ω`s mean. due to the lack of generic recursion, but the presence of _natural numbers_ specifically, a list is a length, followed by a nested tuple of that length (terminated by `'nil`).
|
||||
|
||||
```quox
|
||||
def0 Vec : ℕ → ★ → ★ =
|
||||
λ n A ⇒
|
||||
case n return ★ of {
|
||||
zero ⇒ {nil};
|
||||
succ p, As ⇒ A × As
|
||||
} -- ↖ As = Vec p A
|
||||
|
||||
def0 List : ★ → ★ = λ A ⇒ (n : ℕ) × Vec n A
|
||||
|
||||
def Nil : 0.(A : ★) → List A = λ A ⇒ (0, 'nil)
|
||||
def Cons : 0.(A : ★) → A → List A → List A =
|
||||
λ A x xs ⇒ case xs return List A of { (len, xs) ⇒ (succ len, x, xs) }
|
||||
|
||||
def NilS = Nil String
|
||||
def ConsS = Cons String
|
||||
|
||||
def example = ConsS "im" (ConsS "gay" NilS)
|
||||
|
||||
def0 example-eq : example ≡ (2, "im", "gay", 'nil) : List String =
|
||||
refl (List String) example
|
||||
```
|
||||
|
||||
you might have noticed that i didn't write the eliminator. that is because they are kind of ugly. if you want to see it anyway you can find it in [the example folder][ex].
|
||||
|
||||
[ex]: https://git.rhiannon.website/rhi/quox/src/commit/246d80eea2/examples/list.quox#L12-L25
|
||||
|
||||
|
||||
# qtt
|
||||
|
||||
sometimes, values of some type can only be used in certain ways to make sense. this is hardly controversial; if you do this with
|
||||
|
||||
|
||||
a problem that dependent types used to have a lot is that the blurring of compile-time and run-time data can lead to more being retained than necessary.
|
||||
|
||||
`*is there an example that has superlinear junk data without resorting to peano naturals or some shit*`
|
||||
|
||||
consider this vector (length-indexed list) definition from a _hypothetical language_ with normal inductive types.
|
||||
|
||||
```agda
|
||||
data Vect (A : ★) : ℕ → ★ where
|
||||
[] : Vect A 0
|
||||
_∷_ : (n : ℕ) → A → Vect A n → Vect A (succ n)
|
||||
```
|
||||
|
||||
in a totally naive implementation, `cons` would store `n`, the length of its tail (and maybe even some kind of representation of `A` too). so a three element list would look something like
|
||||
|
||||
|
||||
# xtt
|
||||
|
||||
`*mention about type-case and the closed universe*`
|
||||
|
||||
|
||||
# bidirectional type checking
|
||||
|
||||
|
||||
# references {#refs}
|
513
posts-wip/quox-type-system.md
Normal file
513
posts-wip/quox-type-system.md
Normal file
|
@ -0,0 +1,513 @@
|
|||
---
|
||||
title: quox's type system
|
||||
tags: [quox, programming]
|
||||
date: 2021-07-26
|
||||
...
|
||||
|
||||
main inspirations:
|
||||
|
||||
- [quantitative type theory](https://bentnib.org/quantitative-type-theory.pdf)
|
||||
(2018\)
|
||||
- mostly [conor's version](
|
||||
https://personal.cis.strath.ac.uk/conor.mcbride/PlentyO-CR.pdf),
|
||||
even though it's older (2016)
|
||||
- track how often things are used in terms. you get linearity if you want
|
||||
it, but also, predictable erasure
|
||||
- [graded modal dependent type theory](https://arxiv.org/pdf/2010.13163) (2021)
|
||||
- a refinement of qtt. track occurrences in types too! your context becomes
|
||||
two-dimensional but that's ok
|
||||
- also the way quantities are tracked is a bit different
|
||||
- [observational type theory](
|
||||
https://www.cs.nott.ac.uk/~psztxa/publ/obseqnow.pdf) (2007)
|
||||
- nice middle ground between intensional and extensional type theory. you
|
||||
get stuff like funext in a decidable setting
|
||||
- [xtt](https://arxiv.org/pdf/1904.08562.pdf)
|
||||
("extensional" type theory, but not that one) (2019)
|
||||
- a cubical reformulation of the ideas in ott. no univalence stuff tho,
|
||||
don't worry i'm still #⁠UIP⁠Crew
|
||||
|
||||
<!-- those are WORD JOINERs btw, so that hopefully a screen reader will know to
|
||||
say "hash u.i.p. crew" instead of whatever else -->
|
||||
|
||||
the basic idea is to mash all of these things together, obviously, but also to
|
||||
embrace a closed type theory, so that stuff like the type-case in xtt can make
|
||||
sense, and try to be a nice language anyway. what's a datatype?
|
||||
|
||||
the core then only needs to know about basic type formers like functions,
|
||||
pairs, w-types (:cold_sweat:), cubes (:cold_sweat: :cold_sweat: :cold_sweat:),
|
||||
etc, and their eliminators, instead of having to do the whole thing with
|
||||
datatypes and functions. those would still exist in an eventual surface
|
||||
language tho, since otherwise writing anything will be extremely painful, but
|
||||
elaborated to this stuff.
|
||||
|
||||
|
||||
# syntax
|
||||
|
||||
:::defs
|
||||
$$
|
||||
\newcommand\EQ{\mathrel\Coloneqq}
|
||||
\newcommand\OR[1][]{\mkern17mu #1| \mkern10mu}
|
||||
\newcommand\Or{\mathrel|}
|
||||
\newcommand\KW\mathsf
|
||||
\newcommand\L\mathbfsf
|
||||
$$
|
||||
|
||||
$$
|
||||
\newcommand\Type[1]{\KW{type}_{#1}}
|
||||
\newcommand\Tup[1]{\langle #1 \rangle}
|
||||
\newcommand\WTy{\mathbin\blacktriangleleft}
|
||||
\newcommand\WTm{\mathbin\vartriangleleft}
|
||||
\newcommand\BoxType{\mathop\blacksquare}
|
||||
\newcommand\BoxTy[1]{\mathop{\blacksquare_{#1}}}
|
||||
\newcommand\BoxTm{\mathop\square}
|
||||
\newcommand\Case{\KW{case}\:}
|
||||
\newcommand\Of{\:\KW{of}\:}
|
||||
\newcommand\Return{\:\KW{return}\:}
|
||||
\newcommand\Rec{\KW{rec}\:}
|
||||
\newcommand\With{\:\KW{with}\:}
|
||||
\newcommand\Arr{\mathrel\mapsto}
|
||||
\newcommand\TCArr{\mkern-10mu \Arr}
|
||||
\newcommand\Coe{\KW{coe}\:}
|
||||
\newcommand\Comp{\KW{comp}\:}
|
||||
\newcommand\Qty{\mathrel\diamond}
|
||||
$$
|
||||
:::
|
||||
|
||||
bidirectional syntax. i like it.
|
||||
|
||||
$$
|
||||
\begin{align*}
|
||||
x,y,z,X,Y,Z &\EQ \dotsb & \text{term variables} \\
|
||||
\iota &\EQ \dotsb & \text{dimension variables} \\
|
||||
\ell &\EQ n & \text{universe levels ($n \in \mathbb{N}$)} \\
|
||||
\L{a},\L{b},\L{c}, \text{etc} &\EQ \dotsb & \text{symbols} \\[.75em]
|
||||
%
|
||||
\pi,\rho,\phi,\sigma &\EQ 0 \Or 1 \Or \omega
|
||||
& \text{quantities} \\[.75em]
|
||||
%
|
||||
q,r &\EQ \varepsilon \Or \iota & \text{dimensions} \\
|
||||
\varepsilon &\EQ 0 \Or 1 & \text{dimension endpoints} \\[.75em]
|
||||
%
|
||||
s,t,A,B &\EQ \Type\ell & \text{types \& terms: universe} \\
|
||||
&\OR (x \Qty \pi,\rho : A) \to B \Or \lambda x. t
|
||||
& \text{functions} \\
|
||||
&\OR (x \Qty \rho : A) \times B \Or \Tup{s, t}
|
||||
& \text{pairs} \\
|
||||
&\OR (x \Qty \rho,\phi : A) \WTy B \Or s \WTm t
|
||||
& \text{inductive data} \\
|
||||
&\OR \{ \overline{\L{a}_i}^i \} \Or \L{a}
|
||||
& \text{enumerations} \\
|
||||
&\OR \BoxTy\pi A \Or \BoxTm s
|
||||
& \text{quantity} \\
|
||||
&\OR s =_{\iota.A} t \Or \lambda\iota.s
|
||||
& \text{equalities} \\
|
||||
&\OR \underline{e}
|
||||
& \text{elimination in term} \\[.75em]
|
||||
%
|
||||
e, f &\EQ x & \text{eliminations: variable} \\
|
||||
&\OR f \: s
|
||||
& \text{application} \\
|
||||
&\OR \Case e \Return z. A \Of \Tup{x, y} \Arr s
|
||||
& \text{unpairing} \\
|
||||
&\OR \Rec e \Return z. A \With s
|
||||
& \text{recursion} \\
|
||||
&\OR \Case e \Return z. A \Of
|
||||
\{ \overline{\L{a}_i \Arr s_i}^i \}
|
||||
& \text{enumeration} \\
|
||||
&\OR \Case e \Return z. A \Of \BoxTm x \Arr s
|
||||
& \text{quantity} \\
|
||||
&\OR f \: q
|
||||
& \text{equality application} \\
|
||||
&\OR \Coe (\iota.A)^q_{q'} \: s
|
||||
& \text{coercion} \\
|
||||
&\OR[\left] \Comp A^q_{q'} \: s \:
|
||||
\left\{
|
||||
\begin{aligned}
|
||||
(r=0) & \Arr \iota.t_0 \\
|
||||
(r=1) & \Arr \iota.t_1
|
||||
\end{aligned}
|
||||
\right\} \right.
|
||||
& \text{composition} \\
|
||||
&\OR[\left] \Case e \Return A \Of
|
||||
\left\{
|
||||
\begin{array}{ll}
|
||||
\Type{} & \TCArr t_0 \\
|
||||
\Pi \: X \: Y & \TCArr t_1 \\
|
||||
\Sigma \: X \: Y & \TCArr t_2 \\
|
||||
\KW{W} \: X \: Y & \TCArr t_3 \\
|
||||
\KW{Enum} & \TCArr t_4 \\
|
||||
\BoxType X & \TCArr t_5 \\
|
||||
\KW{Eq} \: X \: X' \: y \: z \: z' & \TCArr t_6 \\
|
||||
\end{array}
|
||||
\right\} \right.
|
||||
& \text{type case} \\
|
||||
&\OR s : A
|
||||
& \text{annotation}
|
||||
\end{align*}
|
||||
$$
|
||||
|
||||
__TODO wtf does all this cube stuff even mean. especially composition__
|
||||
|
||||
i'm going to use abbreviations like $A \to_\pi B$ for $(x \Qty \pi,0 : A) \to
|
||||
B$, just $A$ for $z. A$ or $\iota. A$ in elim return types, etc for
|
||||
non-dependent stuff. $\emptyset$ means $\{\,\}$.
|
||||
|
||||
a function type has two quantities attached to it, since unlike in qtt classique
|
||||
we care about what's going on in types too. in $(x \Qty \pi,\rho : A) \to B$,
|
||||
$x$ is used $\pi$ times in the body of a function of this type, and it's used
|
||||
$\rho$ times in $B$ itself.
|
||||
|
||||
pairs $(x \Qty \rho : A) \times B$ only have one since it's just two things, the
|
||||
first doesn't occur in the second at all, but we still care about what's going
|
||||
on in $B$
|
||||
|
||||
w-types $(x \Qty \rho,\phi : A) \WTy B$ also have two quantities, but in
|
||||
a different way. the $\rho$ still says how $x$ is used in $B$, but this time
|
||||
$\phi$ says how $x$ is used in $t$ in a term like $s \WTm \lambda x. t$.
|
||||
|
||||
|
||||
## examples of encodings
|
||||
|
||||
also possible syntax. TODO universe & quantity polymorphism obviously
|
||||
|
||||
```
|
||||
-- empty type
|
||||
Void : type 0 := {};
|
||||
|
||||
absurd : (A @ 0,1 : type 0) -> Void @ 1 -> A :=
|
||||
fun A v => case v return A of {};
|
||||
|
||||
|
||||
-- unit type
|
||||
Unit : type 0 := {'tt};
|
||||
|
||||
swallow : (A @ 0,2 : type 0) -> Unit @ 1 -> A -> A :=
|
||||
fun t x => case t return A of {'tt => x};
|
||||
|
||||
|
||||
-- boolean type
|
||||
Bool : type 0 := {'false; 'true};
|
||||
|
||||
-- use 'case' for 'if'
|
||||
not : Bool @ 1 -> Bool :=
|
||||
fun b => case b return Bool of {'false => 'true; 'true => 'false};
|
||||
|
||||
|
||||
-- natural numbers
|
||||
NatTag : type 0 := {'zero; 'suc};
|
||||
NatBody : NatTag @ 1 -> type 0 :=
|
||||
fun n => case n return type 0 of {'zero => Void; 'suc => Unit};
|
||||
|
||||
Nat : type 0 := (tag : NatTag @ 1,1) <|| NatBody tag;
|
||||
|
||||
zero : Nat := 'zero <| absurd;
|
||||
suc : Nat @ 1 -> Nat := fun n => 'suc <| fun t => swallow t n;
|
||||
|
||||
elimNat : (P @ inf,0 : Nat @ inf -> type 0) ->
|
||||
(Z @ inf,0 : P zero) ->
|
||||
(S @ inf,0 : (n @ 1,2 : Nat) -> P n -> P (suc n)) ->
|
||||
(n @ inf,1 : Nat) -> P n :=
|
||||
fun P Z S n =>
|
||||
rec n return n₀. P n₀ with fun tag =>
|
||||
case tag
|
||||
return t. (f @ inf,2 : NatBody t @ 0 -> Nat) ->
|
||||
(IH @ inf,0 : (b @ 1 : NatBody t) -> P (f b)) ->
|
||||
P (t <| f)
|
||||
of {'zero => fun _ _ => Z;
|
||||
'suc => fun f IH => S (f 'tt) (IH 'tt)}
|
||||
```
|
||||
|
||||
or something. :ghost: eliminators :ghost: w-types :ghost: \
|
||||
it's a core language and it's possible to translate a good language to
|
||||
these primitives, so try not to worry that it is impossible to write an
|
||||
elimination for a w-type correctly first try.
|
||||
|
||||
btw, you can see in `elimNat` that the part after `with` is a partially applied
|
||||
function. this seems to be the most common pattern for dependent eliminators,
|
||||
which is why it's `rec n with s` instead of something like
|
||||
`case n of (tag <| f, IH) => s[tag,f,IH]`.
|
||||
getting rid of those `inf`s (and those in `elimNat`'s type) will need dependent
|
||||
quantities arrrg
|
||||
|
||||
|
||||
# type rules
|
||||
|
||||
:::defs
|
||||
$$
|
||||
\newcommand\Q{\mathrel|}
|
||||
\newcommand\Z{\mathbf0}
|
||||
\newcommand\Chk{\mathrel\Leftarrow}
|
||||
\newcommand\Syn{\mathrel\Rightarrow}
|
||||
\newcommand\Ty[3]{\frac{\begin{matrix}#2\end{matrix}}{#3}\;\mathbfsf{#1}}
|
||||
\newcommand\AA{\textcolor{Purple}}
|
||||
\newcommand\BB{\textcolor{OliveGreen}}
|
||||
\newcommand\CC{\textcolor{RoyalBlue}}
|
||||
\newcommand\DD{\textcolor{Bittersweet}}
|
||||
\newcommand\EE{\textcolor{WildStrawberry}}
|
||||
\newcommand\FF{\textcolor{PineGreen}}
|
||||
\newcommand\GG{\textcolor{RedViolet}}
|
||||
\newcommand\HH{\textcolor{RedOrange}}
|
||||
$$
|
||||
:::
|
||||
|
||||
:::rulebox
|
||||
$$
|
||||
\begin{gather}
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\AA{s} \Chk \BB{A}
|
||||
\dashv \AA{\delta_s}; \BB{\delta_A} \\[.1em]
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\AA{e} \Syn \BB{A}
|
||||
\dashv \AA{\delta_e}; \BB{\delta_A} \\
|
||||
\end{gather}
|
||||
$$
|
||||
:::
|
||||
|
||||
ok. here we go. tybes. get ready for Density. to try and make things a little
|
||||
easier to pick out, quantities will be colour coded with where they came from.
|
||||
some of the colours are too similar. sorry.
|
||||
|
||||
$$
|
||||
\begin{align*}
|
||||
\Gamma &\EQ \cdot \Or \Gamma, x : A
|
||||
& \text{type context} \\
|
||||
\delta &\EQ \cdot \Or \delta, \pi x
|
||||
& \text{quantity vector} \\
|
||||
\Delta &\EQ \cdot \Or \Delta, \delta
|
||||
& \text{quantity context} \\
|
||||
\Psi &\EQ \cdot \Or \Psi, \iota \Or \Psi, q=r
|
||||
& \text{cube}
|
||||
\end{align*}
|
||||
$$
|
||||
|
||||
a context $\Gamma$ is a list of types, as always.
|
||||
|
||||
a quantity context $\Delta$ is a triangle of how many times each type in
|
||||
$\Gamma$ uses all the previous ones. $\delta$ is a single vector of quantities,
|
||||
used for counting the quantities of everything in the subject and the subject's
|
||||
type. $0\Gamma$ means a quantity vector with the variables of $\Gamma$, with
|
||||
everything set to zero.
|
||||
|
||||
a :ice_cube: cube :ice_cube: collects the dimension variables in scope, and
|
||||
constraints between them.
|
||||
|
||||
the grtt paper (which doesn't have cubes) has this example (but written slightly
|
||||
differently):
|
||||
|
||||
$$
|
||||
\left(\begin{smallmatrix}
|
||||
\\
|
||||
1 A \\
|
||||
1 A & 0 x \\
|
||||
\end{smallmatrix}\right) \Q
|
||||
(A: \Type0, x: A, y: A) \vdash
|
||||
\AA{x} \Syn \BB{A}
|
||||
\dashv \AA{(0A,1x,0y)}; \BB{(1A,0x,0y)}
|
||||
$$
|
||||
|
||||
in $\Delta$ (the big thing at the beginning):
|
||||
|
||||
- $A$ is the first element, so there is nothing it could mention, and it has
|
||||
just an empty list $()$.
|
||||
- $x: A$ contains $A$ once, which is the only option, so it has $(1A)$.
|
||||
- $y: A$ also mentions $A$, but not $x$, so it's $(1A,0x)$.
|
||||
|
||||
after the type of the subject are two more quantity vectors. the first is how
|
||||
the context elements are used in the subject itself, and the second how they're
|
||||
used in its type.
|
||||
|
||||
by the way the reason i write the judgements this way with those two vectors at
|
||||
the end is because they are outputs, so now everything before $\vdash$ is an
|
||||
input, and everything after $\dashv$ is an output. whether the type is an input
|
||||
or output varies: since the syntax is bidirectional, $s \Chk A$ means that
|
||||
the term $s$ can only be checked against a known $A$ (so it's an input), and
|
||||
$e \Syn A$ means that for an elimination $e$ the type $A$ can be inferred (so
|
||||
it's an output).
|
||||
|
||||
## universes
|
||||
|
||||
$$
|
||||
\Ty{type}{
|
||||
\AA{\ell} < \BB{\ell'}
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\AA{\Type\ell} \Chk \BB{\Type{\ell'}}
|
||||
\dashv 0\Gamma; 0\Gamma
|
||||
}
|
||||
$$
|
||||
|
||||
universes are cumulative. since we have a known universe to check against, why
|
||||
not.
|
||||
|
||||
## functions
|
||||
|
||||
$$
|
||||
\Ty{fun}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\AA{A} \Chk \Type\ell
|
||||
\dashv \AA{\delta_A}; 0\Gamma \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A}) \Q (\Gamma, x : \AA{A}) \vdash
|
||||
\BB{B} \Chk \Type\ell
|
||||
\dashv (\BB{\delta_B}, \EE\rho x); (0\Gamma, 0x) \\
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
(x \Qty \DD\pi,\EE\rho : \AA{A}) \to \BB{B} \Chk \Type\ell
|
||||
\dashv (\AA{\delta_A} + \BB{\delta_B}); 0\Gamma
|
||||
}
|
||||
$$
|
||||
|
||||
in formation rules like this, the type-level quantities being all zero doesn't
|
||||
actually have to be checked, since everything is being checked against
|
||||
$\Type\ell$ which never uses variables. if universe polymorphism starts existing
|
||||
that will have to be tweaked in some way. maybe rules like __lam__ will have
|
||||
$\AA{\delta_A}; \FF{\delta_\ell}$ in the output of the first premise, and
|
||||
$\CC{\delta_t}; (\AA{\delta_A} + \BB{\delta_B} + \FF{\delta_\ell})$ in the
|
||||
conclusion. something like that.
|
||||
|
||||
$$
|
||||
\Ty{lam}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\AA{A} \Chk \Type\ell
|
||||
\dashv \AA{\delta_A}; 0\Gamma \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A}) \Q (\Gamma, x : \AA{A}) \vdash
|
||||
\CC{t} \Chk \BB{B}
|
||||
\dashv (\CC{\delta_t}; \DD\pi x); (\BB{\delta_B}; \EE\rho x) \\
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\lambda x. \CC{t} \Chk (x \Qty \DD\pi,\EE\rho : \AA{A}) \to \BB{B}
|
||||
\dashv \CC{\delta_t}; (\AA{\delta_A} + \BB{\delta_B})
|
||||
}
|
||||
$$
|
||||
|
||||
$$
|
||||
\Ty{app}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\FF{f} \Syn (x \Qty \DD\pi,\EE\rho : \AA{A}) \to \BB{B}
|
||||
\dashv \FF{\delta_f}; (\AA{\delta_A} + \BB{\delta_B}) \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A}) \Q (\Gamma, x : \AA{A}) \vdash
|
||||
\BB{B} \Chk \Type\ell
|
||||
\dashv (\BB{\delta_B}, \EE\rho x); (0\Gamma, 0x) \\
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\CC{s} \Chk \AA{A}
|
||||
\dashv \CC{\delta_s}; \AA{\delta_A} \\
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\FF{f} \: \CC{s} \Syn \BB{B}[\CC{s}/x]
|
||||
\dashv (\FF{\delta_f} + \DD\pi\CC{\delta_s});
|
||||
(\BB{\delta_B} + \EE\rho\CC{\delta_s})
|
||||
}
|
||||
$$
|
||||
|
||||
the head of an application needs to inferrable, but a lambda isn't. so a
|
||||
β redex is actually going to be something like
|
||||
$\big((\lambda x. t) : (x \Qty \pi,\rho : A) \to B\big) \: t$
|
||||
with an annotation on the head. probably from an inlined definition with a type
|
||||
signature.
|
||||
|
||||
## pairs
|
||||
|
||||
$$
|
||||
\Ty{pair}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\AA{A} \Chk \Type\ell
|
||||
\dashv \AA{\delta_A}; 0\Gamma \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A}) \Q (\Gamma, x : \AA{A}) \vdash
|
||||
\BB{B} \Chk \Type\ell
|
||||
\dashv (\BB{\delta_B}, \EE\rho x); 0\Gamma \\
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
(x \Qty \EE\rho : \AA{A}) \times \BB{B} \Chk \Type\ell
|
||||
\dashv (\AA{\delta_A} + \BB{\delta_B}); 0\Gamma
|
||||
}
|
||||
$$
|
||||
|
||||
$$
|
||||
\Ty{comma}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\CC{s} \Chk \AA{A}
|
||||
\dashv \CC{\delta_s}; \AA{\delta_A} \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A}) \Q (\Gamma, x : \AA{A}) \vdash
|
||||
\BB{B} \Chk \Type\ell
|
||||
\dashv (\BB{\delta_B}, \EE\rho x); 0\Gamma \\
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\DD{t} \Chk \BB{B}[\CC{s}/x]
|
||||
\dashv \DD{\delta_t}; (\BB{\delta_B} + \EE\rho\CC{\delta_s}) \\
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\Tup{\CC{s}, \DD{t}} \Chk (x \Qty \EE\rho : \AA{A}) \times \BB{B}
|
||||
\dashv (\CC{\delta_s} + \DD{\delta_t}); (\AA{\delta_A} + \BB{\delta_B})
|
||||
}
|
||||
$$
|
||||
|
||||
$$
|
||||
\Ty{casepair}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\FF{e} \Syn (x \Qty \EE\rho : \AA{A}) \times \BB{B}
|
||||
\dashv \FF{\delta_e}; (\AA{\delta_A} + \BB{\delta_B}) \\
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\AA{A} \Chk \Type\ell
|
||||
\dashv \AA{\delta_A}; 0\Gamma \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A}) \Q (\Gamma, x : \AA{A}) \vdash
|
||||
\BB{B} \Chk \Type\ell
|
||||
\dashv (\BB{\delta_B}, \EE\rho x); 0\Gamma \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A} + \BB{\delta_B})
|
||||
\Q (\Gamma, z: (x \Qty \EE\rho : \AA{A}) \times \BB{B}) \vdash
|
||||
\GG{C} \Chk \Type\ell
|
||||
\dashv (\GG{\delta_C}, \HH\sigma z); 0\Gamma \\
|
||||
\Psi \Q (\Delta, \AA{\delta_A}, (\BB{\delta_B}, \EE\rho))
|
||||
\Q (\Gamma, x : \AA{A}, y : \BB{B}) \vdash
|
||||
\CC{s} \Chk \GG{C}[\Tup{x, y}/z]
|
||||
\dashv (\CC{\delta_s}, \DD\pi x, \DD\pi y);
|
||||
(\GG{\delta_C}, \HH\sigma x, \HH\sigma y)
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
(\Case \FF{e} \Return z. \GG{C} \Of \Tup{x, y} \Arr \CC{s})
|
||||
\Syn \GG{C}[\FF{e}/z]
|
||||
\dashv (\CC{\delta_s} + \DD\pi\FF{\delta_e});
|
||||
(\GG{\delta_C} + \HH\sigma\FF{\delta_e})
|
||||
}
|
||||
$$
|
||||
|
||||
## inductive data
|
||||
|
||||
:^)
|
||||
|
||||
## enumerations
|
||||
|
||||
$$
|
||||
\Ty{enum}{}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\{ \overline{\L{a}_i}^i \} \Chk \Type\ell
|
||||
\dashv 0\Gamma; 0\Gamma
|
||||
}
|
||||
$$
|
||||
|
||||
$$
|
||||
\Ty{symbol}{
|
||||
\L{a} \in \overline{\L{a}_i}^i
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\L{a} \Chk \{ \overline{\L{a}_i}^i \}
|
||||
\dashv 0\Gamma; 0\Gamma
|
||||
}
|
||||
$$
|
||||
|
||||
$$
|
||||
\Ty{caseenum}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\FF{e} \Syn \{\L{a}_i\}
|
||||
\dashv \FF{\delta_e}; 0\Gamma \qquad
|
||||
\overline{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\CC{s_i} \Chk \AA{A}[\L{a}_i/z]
|
||||
\dashv \CC{\delta_s}; \AA{\delta_A}
|
||||
}^i
|
||||
}{
|
||||
\Psi \Q \Delta \Q \Gamma \vdash
|
||||
\Case \FF{e} \Return z. \AA{A} \Of \{ \overline{\L{a}_i \Arr \CC{s_i}}^i \}
|
||||
\dashv (\FF{\delta_e} + \CC{\delta_s}); \AA{\delta_A}
|
||||
}
|
||||
$$
|
||||
|
||||
|
||||
__TODO__ the rest
|
Loading…
Add table
Add a link
Reference in a new issue